# Yahoo! UI Library

### dom 2.8.2r1

Yahoo! UI Library > dom > Region.js (source view)
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    /**
     * A region is a representation of an object on a grid.  It is defined
     * by the top, right, bottom, left extents, so is rectangular by default.  If
     * other shapes are required, this class could be extended to support it.
     * @namespace YAHOO.util
     * @class Region
     * @param {Int} t the top extent
     * @param {Int} r the right extent
     * @param {Int} b the bottom extent
     * @param {Int} l the left extent
     * @constructor
     */
    YAHOO.util.Region = function(t, r, b, l) {

        /**
         * The region's top extent
         * @property top
         * @type Int
         */
        this.top = t;

        /**
         * The region's top extent
         * @property y
         * @type Int
         */
        this.y = t;

        /**
         * The region's top extent as index, for symmetry with set/getXY
         * @property 1
         * @type Int
         */
        this[1] = t;

        /**
         * The region's right extent
         * @property right
         * @type int
         */
        this.right = r;

        /**
         * The region's bottom extent
         * @property bottom
         * @type Int
         */
        this.bottom = b;

        /**
         * The region's left extent
         * @property left
         * @type Int
         */
        this.left = l;

        /**
         * The region's left extent
         * @property x
         * @type Int
         */
        this.x = l;

        /**
         * The region's left extent as index, for symmetry with set/getXY
         * @property 0
         * @type Int
         */
        this[0] = l;

        /**
         * The region's total width
         * @property width
         * @type Int
         */
        this.width = this.right - this.left;

        /**
         * The region's total height
         * @property height
         * @type Int
         */
        this.height = this.bottom - this.top;
    };

    /**
     * Returns true if this region contains the region passed in
     * @method contains
     * @param  {Region}  region The region to evaluate
     * @return {Boolean}        True if the region is contained with this region,
     *                          else false
     */
    YAHOO.util.Region.prototype.contains = function(region) {
        return ( region.left   >= this.left   &&
                 region.right  <= this.right  &&
                 region.top    >= this.top    &&
                 region.bottom <= this.bottom    );

        // this.logger.debug("does " + this + " contain " + region + " ... " + ret);
    };

    /**
     * Returns the area of the region
     * @method getArea
     * @return {Int} the region's area
     */
    YAHOO.util.Region.prototype.getArea = function() {
        return ( (this.bottom - this.top) * (this.right - this.left) );
    };

    /**
     * Returns the region where the passed in region overlaps with this one
     * @method intersect
     * @param  {Region} region The region that intersects
     * @return {Region}        The overlap region, or null if there is no overlap
     */
    YAHOO.util.Region.prototype.intersect = function(region) {
        var t = Math.max( this.top,    region.top    ),
            r = Math.min( this.right,  region.right  ),
            b = Math.min( this.bottom, region.bottom ),
            l = Math.max( this.left,   region.left   );

        if (b >= t && r >= l) {
            return new YAHOO.util.Region(t, r, b, l);
        } else {
            return null;
        }
    };

    /**
     * Returns the region representing the smallest region that can contain both
     * the passed in region and this region.
     * @method union
     * @param  {Region} region The region that to create the union with
     * @return {Region}        The union region
     */
    YAHOO.util.Region.prototype.union = function(region) {
        var t = Math.min( this.top,    region.top    ),
            r = Math.max( this.right,  region.right  ),
            b = Math.max( this.bottom, region.bottom ),
            l = Math.min( this.left,   region.left   );

        return new YAHOO.util.Region(t, r, b, l);
    };

    /**
     * toString
     * @method toString
     * @return string the region properties
     */
    YAHOO.util.Region.prototype.toString = function() {
        return ( "Region {"    +
                 "top: "       + this.top    +
                 ", right: "   + this.right  +
                 ", bottom: "  + this.bottom +
                 ", left: "    + this.left   +
                 ", height: "  + this.height +
                 ", width: "    + this.width   +
                 "}" );
    };

    /**
     * Returns a region that is occupied by the DOM element
     * @method getRegion
     * @param  {HTMLElement} el The element
     * @return {Region}         The region that the element occupies
     * @static
     */
    YAHOO.util.Region.getRegion = function(el) {
        var p = YAHOO.util.Dom.getXY(el),
            t = p[1],
            r = p[0] + el.offsetWidth,
            b = p[1] + el.offsetHeight,
            l = p[0];

        return new YAHOO.util.Region(t, r, b, l);
    };

    /////////////////////////////////////////////////////////////////////////////

    /**
     * A point is a region that is special in that it represents a single point on
     * the grid.
     * @namespace YAHOO.util
     * @class Point
     * @param {Int} x The X position of the point
     * @param {Int} y The Y position of the point
     * @constructor
     * @extends YAHOO.util.Region
     */
    YAHOO.util.Point = function(x, y) {
       if (YAHOO.lang.isArray(x)) { // accept input from Dom.getXY, Event.getXY, etc.
          y = x[1]; // dont blow away x yet
          x = x[0];
       }

        YAHOO.util.Point.superclass.constructor.call(this, y, x, y, x);
    };

    YAHOO.extend(YAHOO.util.Point, YAHOO.util.Region);

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