#

API Documentation for: NEXT
Show: Inherited Protected Private Deprecated

# File:BitmapAnimation.js

    /*
    * BitmapAnimation
    * Visit http://createjs.com/ for documentation, updates and examples.
    *
    * Copyright (c) 2010 gskinner.com, inc.
    *
    * Permission is hereby granted, free of charge, to any person
    * obtaining a copy of this software and associated documentation
    * files (the "Software"), to deal in the Software without
    * restriction, including without limitation the rights to use,
    * copy, modify, merge, publish, distribute, sublicense, and/or sell
    * copies of the Software, and to permit persons to whom the
    * Software is furnished to do so, subject to the following
    * conditions:
    *
    * The above copyright notice and this permission notice shall be
    * included in all copies or substantial portions of the Software.
    *
    * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
    * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
    * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
    * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
    * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    * OTHER DEALINGS IN THE SOFTWARE.
    */

    // namespace:
    this.createjs = this.createjs||{};

    (function() {
    	"use strict";
    /**
     * Deprecated in favour of {{#crossLink "Sprite"}}{{/crossLink}}.
     *
     * @class BitmapAnimation
     * @extends DisplayObject
     * @constructor
     * @param {SpriteSheet} spriteSheet The SpriteSheet instance to play back. This includes the source image(s), frame
     * dimensions, and frame data. See {{#crossLink "SpriteSheet"}}{{/crossLink}} for more information.
     * @deprecated Renamed to Sprite. Will be removed in a future version.
     **/

    var e = "BitmapAnimation is deprecated in favour of Sprite. See VERSIONS file for info on changes.";
    if (!createjs.Sprite) { throw(e); }
    (createjs.BitmapAnimation = function(spriteSheet) {
      console.log(e);
      this.initialize(spriteSheet);
    }).prototype = new createjs.Sprite();
    })();